Mystical Hero, exceptional at dealing huge
amount of damage during long battles and abilities to survive strong enemies
for a long time . Can learn Arcane Blast, Magical Chains, Fulguration, Curse of
The Dark Star and Reaper.
Difficulty
to use: Hard.
STR: 8 + 1.90
AGI: 6 + 1.00
INT: 13 + 3.30
Arcane Blast
Deal damage in 600 area of effect
around the target, target take more damage. Cooldown improve per level.
Level 1 - 160 damage to the target.
Level 2 - 300 damage to the target.
Level 3 - 400 damage to the target.
Level 4 - 600 damage to the target.
Level 5 - 800 damage to the target.
Level 6 - 1000 damage to the target.
Level 7 - 1200 damage to the target.
Level 8 - 1500 damage to the target.
Level 9 - 1900 damage to the target.
Magical Chains
An ancient spell that reduce
damage, move and attack speed, This spell can't be removed before his duration end.
Cooldown improve per level.
Level 1 - Last 3 seconds.
Level 2 - Last 5 seconds.
Level 3 - Last 7 seconds.
Level 4 - Last 9 seconds.
Level 5 - Last 11 seconds.
Level 6 - Last 13 seconds.
Level 7 - Last 15 seconds.
Level 8 - Last 17 seconds.
Level 9 - Last 19 seconds.
Fulguration
Conjure a strong discharge that
will remain on the target and hurt him 2 more times. Coodown improve per
level.
Level 1 - 40 damage, 1 second paralyze.
Level 2 - 100 damage, 1.2 second paralyze.
Level 3 - 160 damage, 1.4 second paralyze.
Level 4 - 220 damage, 1.6 second paralyze.
Level 5 - 300 damage, 1.8 second paralyze.
Level 6 - 400 damage, 2 second paralyze.
Level 7 - 500 damage, 2.3 second paralyze.
Level 8 - 700 damage, 2.6 second paralyze.
Level 9 - 1100 damage, 3 second paralyze.
Curse of The
Dark Star
Curse an enemy unit, when
duration end cursed unit will take damage based in all spells that target him
during the Curse of The Dark Star. Cooldown and duration improve per level.
Level 1 - 115 damage for each spell.
Level 2 - 230 damage for each spell.
Level 3 - 345 damage for each spell.
Level 4 - 460 damage for each spell.
Level 5 - 575 damage for each spell.
Level 6 - 690 damage for each spell.
Level 7 - 805 damage for each spell.
Level 8 - 920 damage for each spell.
Level 9 - 1035 damage for each spell.
Reaper
Level 1 - Attack a unit with reaper dealing
600 damage, if a unit is hitting by reaper more than one time it take bonus
damage depending on the number of times that was hitting by this spell. If a
unit isn't hitting by Reaper during 26 seconds the count is reset.
Level 2 - Attack a
unit with reaper dealing 1000 damage, if a unit is hitting by reaper more than
one time it take bonus damage depending on the number of times that was hitting
by this spell. If a unit isn't hitting by Reaper during 26 seconds the count is
reset.
Level 3 - Attack a
unit with reaper dealing 1600 damage, if a unit is hitting by reaper more than
one time it take bonus damage depending on the number of times that was hitting
by this spell. If a unit isn't hitting by Reaper during 26 seconds the count is
reset.
Level 4 - Attack a
unit with reaper dealing 2500 damage, if a unit is hitting by reaper more than
one time it take bonus damage depending on the number of times that was hitting
by this spell. If a unit isn't hitting by Reaper during 26 seconds the count is
reset.
No comments:
Post a Comment