Mystical Hero, particularly adept at death
spells.Can learn Raise Dead, Skeletal Mage, Death Soul, Howl of Terror and
Golem.
Difficulty
to use: Hard.
STR: 10 + 2.20
AGI: 6 + 1.10
INT: 10 + 3.00
Corpse
Create 6 corpses around the necromancer.
Raise Dead
Raise a skeleton from a corpse to fight for
you. Cooldown and all atributes of the skeletons improvement per level.
Level
1 - Very Weak Skeleton ( maximum 2).
Level
2 - Weak Skeleton ( maximum 2).
Level
3 - Normal Skeleton ( maximum 2).
Level
4 - Rough Skeleton ( maximum 3).
Level
5 - Brave Skeleton ( maximum 3).
Level
6 - Strong Skeleton ( maximum 4).
Level
7 - Great Skeleton ( maximum 4).
Level
8 - Very Strong Skeleton ( maximum 5).
Level
9 - Nightmare Skeleton ( maximum 5).
Skeletal Mage
Raise a skeletal Mage that have active
abilities to fight for you. All atributes of the skeletons improvement per
level.
Level
1 - Learn Rain of Fire (max 1).
Level
2 - Learn Frost Bolt (max 1).
Level
3 - maximum 2 skeletal.
Level
4 - Learn Cripple (max 2).
Level
5 - Learn Frost Bolt L2 (max 2).
Level
6 - Learn Rain of Fire L2 (max 2).
Level
7 - Learn Frost Bolt L3 (max 3).
Level
8 - Learn Rain of Fire L3 (max 3).
Level
9 - Learn Cripple L2 (max 3).
Death Soul
A soul that can heal you and your death units
or damage enemys for half of the amount.
Level
1 - Heals for 400 hit points.
Level
2 - Heals for 800 hit points.
Level
3 - Heals for 1200 hit points.
Level
4 - Heals for 1600 hit points.
Level
5 - Heals for 2000 hit points.
Level
6 - Heals for 2400 hit points.
Level
7 - Heals for 2800 hit points.
Level
8 - Heals for 3200 hit points.
Level
9 - Heals for 3600 hit points.
Howl of Terror
The Necromancer curse his enemys with a
terrifying howl that deal damage, reduces nearby enemy units' attack damage and
reduce armor. Cooldown and duration improvement per level.
Level
1 - 100 damage, attack -20%, armor -2.
Level
2 - 180 damage, attack -28%, armor -4.
Level
3 - 260 damage, attack -35%, armor -6.
Level
4 - 340 damage, attack -41%, armor -8.
Level
5 - 430 damage, attack -47%, armor -10.
Level
6 - 530 damage, attack -51%, armor -12.
Level
7 - 640 damage, attack -54%, armor -16.
Level
8 - 760 damage, attack -57%, armor -20.
Level
9 - 900 damage, attack -60%, armor -25.
Golem
Level 1 -
Fausto is capable to control the clay. when he summon the clay golem it deal
200 damage to enemy units and stunning them for 4 seconds.
Level 2
- Fausto is capable to control the rock. when he summon the rock golem it deal
400 damage to enemy units and stunning them for 5 seconds.
Level 3 - Fausto is capable to control the
iron. when he summon the iron golem it deal 700 damage to enemy units and
stunning them for 6 seconds.
Level 4 - Fausto is capable to control the
titanium. when he summon the titanium golem it deal 1000 damage to enemy units
and stunning them for 8 seconds.
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