Ranger Hero, adept at slaying enemies from
afar. Can learn Stim Pack, Raynor Rocked, Vital Point, Equipment Upgrade and
Cluster Rockets.
Difficulty
to use: Normal.
STR: 8 + 2.25
AGI: 9 + 3.15
INT: 9 + 1.30
Stim Pack
The stim pack allows the Marine to attack a
180% faster and move 30% faster but his toxic components hurt him. Life lose
increments per level.Cooldown Improvement per level.
Level 1
- Lasts 5.
Level 2
- Lasts 6.
Level 3
- Lasts 7.
Level 4
- Lasts 8.
Level 5
- Lasts 10.
Level 6
- Lasts 12.
Level 7
- Lasts 14.
Level 8
- Lasts 16.
Level 9
- Lasts 18.
Raynor Rocked
Raynor launch a rocket at a target enemy
unit, dealing damage and stunning the target also damage nearbys enemy units
for less damage.
Level
1 - 200 damage, 1.7 second stun.
Level
2 - 350 damage, 2 second stun.
Level
3 - 500 damage, 2.3 second stun.
Level
4 - 770 damage, 2.6 second stun.
Level
5 - 850 damage, 2.9 second stun.
Level
6 - 1040 damage, 3.2 second stun.
Level
7 - 1220 damage, 3.5 second stun.
Level
8 - 1470 damage, 3.8 second stun.
Level
9 - 1700 damage, 4 second stun.
Vital Point
The marine have a chance to hit a vital point
dealing bonus damage and stun an opponent for 0.3 seconds.
Level
1 - 145 Damage, 10% chance.
Level
2 - 165 Damage, 13% chance.
Level
3 - 190 Damage, 16% chance.
Level
4 - 210 Damage, 20% chance.
Level
5 - 240 Damage, 24% chance.
Level
6 - 270 Damage, 28% chance.
Level
7 - 300 Damage, 32% chance.
Level
8 - 340 Damage, 36% chance.
Level
9 - 400 Damage, 40% chance.
Equipment Upgrade
The marine is always improvement his armor
and his weapon with the last technology.
Level
1 - +10 damage, +3 armor.
Level
2 - +20 damage, +6 armor.
Level
3 - +30 damage, +9 armor.
Level
4 - +40 damage, +12 armor.
Level
5 - +50 damage, +15 armor.
Level
6 - +60 damage, +18 armor.
Level
7 - +70 damage, +22 armor.
Level
8 - +80 damage, +26 armor.
Level
9 - +100 damage, +30 armor.
Cluster Rocket
Level 1
- Bombards an area with rockets, dealing up to 700 damage to nearby enemy land
units and stunning them for 4 seconds.
Level 2 - Bombards an area with rockets,
dealing up to 1800 damage to nearby enemy land units and stunning them for 5
seconds.
Level 3 - Bombards an area with rockets,
dealing up to 4000 damage to nearby enemy land units and stunning them for 6
seconds.
Level 4 - Bombards an area with rockets,
dealing up to 6000 damage to nearby enemy land units and stunning them for 7
seconds.
Channeling