18/03/2015

Marine







Ranger Hero, adept at slaying enemies from afar. Can learn Stim Pack, Raynor Rocked, Vital Point, Equipment Upgrade and Cluster Rockets.

Difficulty to use: Normal.

STR: 8 + 2.25
AGI: 9 + 3.15
INT: 9 + 1.30




Stim Pack

The stim pack allows the Marine to attack a 180% faster and move 30% faster but his toxic components hurt him. Life lose increments per level.Cooldown Improvement per level.

Level 1 - Lasts 5.
Level 2 - Lasts 6.
Level 3 - Lasts 7.
Level 4 - Lasts 8.
Level 5 - Lasts 10.
Level 6 - Lasts 12.
Level 7 - Lasts 14.
Level 8 - Lasts 16.
Level 9 - Lasts 18.



Raynor Rocked

Raynor launch a rocket at a target enemy unit, dealing damage and stunning the target also damage nearbys enemy units for less damage.

Level 1 - 200 damage, 1.7 second stun.
Level 2 - 350 damage, 2 second stun.
Level 3 - 500 damage, 2.3 second stun.
Level 4 - 770 damage, 2.6 second stun.
Level 5 - 850 damage, 2.9 second stun.
Level 6 - 1040 damage, 3.2 second stun.
Level 7 - 1220 damage, 3.5 second stun.
Level 8 - 1470 damage, 3.8 second stun.
Level 9 - 1700 damage, 4 second stun.



Vital Point

The marine have a chance to hit a vital point dealing bonus damage and stun an opponent for 0.3 seconds.

Level 1 - 145 Damage, 10% chance.
Level 2 - 165 Damage, 13% chance.
Level 3 - 190 Damage, 16% chance.
Level 4 - 210 Damage, 20% chance.
Level 5 - 240 Damage, 24% chance.
Level 6 - 270 Damage, 28% chance.
Level 7 - 300 Damage, 32% chance.
Level 8 - 340 Damage, 36% chance.
Level 9 - 400 Damage, 40% chance.



Equipment Upgrade

The marine is always improvement his armor and his weapon with the last technology.

Level 1 - +10 damage, +3 armor.
Level 2 - +20 damage, +6 armor.
Level 3 - +30 damage, +9 armor.
Level 4 - +40 damage, +12 armor.
Level 5 - +50 damage, +15 armor.
Level 6 - +60 damage, +18 armor.
Level 7 - +70 damage, +22 armor.
Level 8 - +80 damage, +26 armor.
Level 9 - +100 damage, +30 armor.



Cluster Rocket

Level 1 - Bombards an area with rockets, dealing up to 700 damage to nearby enemy land units and stunning them for 4 seconds.
Level 2 - Bombards an area with rockets, dealing up to 1800 damage to nearby enemy land units and stunning them for 5 seconds.
Level 3 - Bombards an area with rockets, dealing up to 4000 damage to nearby enemy land units and stunning them for 6 seconds.
Level 4 - Bombards an area with rockets, dealing up to 6000 damage to nearby enemy land units and stunning them for 7 seconds.
Channeling