19/03/2015

Keeper of the Sky





Mystical Hero, adept at using nature spells. Can learn Solar Beam, Feral Spirit, Sky’s Blessing, Mind Control and Disarm.

Difficulty to use: Normal.

STR: 9 + 2.45
AGI: 8 + 1.25
INT: 10 + 2.70



Solar Beam

Blasts enemy units around a target enemy unit with a beam from the sky that damage and slows movement and attack rate. Duration and cast range improvement per level.

Level 1 - 50 damage.
Level 2 - 150 damage.
Level 3 - 250 damage.
Level 4 - 350 damage.
Level 5 - 450 damage.
Level 6 - 550 damage.
Level 7 - 700 damage.
Level 8 - 950 damage.
Level 9 - 1100 damage.



Feral Spirit

Summons Spirit Wolves to fight the enemies. Cooldown improved per level. 

Level 1 - One weak wolves.
Level 2 - Two weak wolves.
Level 3 - three weak wolves.
Level 4 - Two strong wolves.
Level 5 - Three strong wolves.
Level 6 - Four strong wolves.
Level 7 - Two killer wolves.
Level 8 - Three killer wolves.
Level 9 - Four killer wolves.



Sky’s Blessing

Lncreases allieds armor and decreases enemies armor around you. Cooldown and duration improve per level
Level 1 +20armor increases/decreses
Level 2 +24armor increases/decreses
Level 3 +28armor increases/decreses
Level 4 +32armor increases/decreses
Level 5 +36armor increases/decreses
Level 6 +40armor increases/decreses
Level 7 +50armor increases/decreses
Level 8 +60armor increases/decreses
Level 9 +80armor increases/decreses



Mind Control

Takes control of a target enemy unit.Cooldown and cast range improvement per level.

Level 1 - Skeleton warrior and some neutral creeps.
Level 2 - crypt fiend, goul and nerubian warrior. creeps.
Level 3 - Zombie and Troll.
Level 4 - Skeleton archers and more neutral creeps.
Level 5 - Abomination and more neutral creeps.
Level 6 - Wraith and more neutral creeps.
Level 7 - more neutral creeps.
Level 8 - more neutral creeps.
Level 9 - Felt Ravage and more neutral creeps



Disarm

Disarm target enemy unit by removing his damage, attack speed and armor.
Level 1 – Reduce Target enemy unit damage by 500,attack speed by 150% and armor by 200,last 8 seconds, this effect con’t be removed unit the duration is over effect go through spell shield
Level 2 – Reduce Target enemy unit damage by 500,attack speed by 150% and armor by 200,last 14 seconds, this effect con’t be removed unit the duration is over effect go through spell shield
Level 3 – Reduce Target enemy unit damage by 500,attack speed by 150% and armor by 200,last 20 seconds, this effect con’t be removed unit the duration is over effect go through spell shield

Level 4 – Reduce Target enemy unit damage by 500,attack speed by 150% and armor by 200,last 26 seconds, this effect con’t be removed unit the duration is over effect go through spell shield

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