

Mystical Hero, Specializes in black magic,
can control the lightning and water at all temperatures. Can learn Electric
Field, Ice Road, Water Elemental, Disarm and Soul Annihilation.
Difficulty
to use: Normal.
STR: 9 + 2.10
AGI: 10 + 0.50
INT: 8 + 3.60

Electric Field
Electrify the ground in 400 area of effect
dealing damage. Cast range and cooldown improvement per
level.
Level
1 - 200 damage, 16 Cooldown.
Level
2 - 300 damage, 15 Cooldown.
Level
3 - 450 damage, 14 Cooldown.
Level
4 - 600 damage, 13 Cooldown.
Level
5 - 800 damage, 12 Cooldown.
Level
6 - 1000 damage, 11 Cooldown.
Level
7 - 1200 damage, 10 Cooldown.
Level
8 - 1400 damage, 9 Cooldown.
Level
9 - 1600 damage, 7.5 Cooldown.

Ice Road
Create a path of ice in a straight line,
dealing damage and freezing units for 3 seconds. Cooldown improvement per level
Level
1 - 170 damage.
Level
2 - 250 damage.
Level
3 - 340 damage.
Level
4 - 450 damage.
Level
5 - 600 damage.
Level
6 - 900 damage.
Level
7 - 1200 damage.
Level
8 - 1500 damage.
Level
9 - 1800 damage.

Water Elemental
Summons a water elemental to attack your
enemies. Duration, all his atributtes and water property improvement per level.
Level
1 - Have Water Property.
Level
2 - more range.
Level
3 - Bounce attack.
Level
4 - Hight pressure.
Level
5 - Better bounce attack.
Level
6 - Better high pressure.
Level
7 - Water Bolt, Better bounce.
Level
8 - Subsoil travel.
Level
9 - All Skills Improved and don't have time limit.

Disarm
With lighting magic reduces nearby enemy
units' attack damage and armor by 3 in 1200 area of effect.Duration improvement
per level.
Level
1 - 15% damage and 3 armor reduction.
Level
2 - 19% damage and 6 armor reduction.
Level
3 - 23% damage and 10 armor reduction.
Level
4 - 27% damage and 14 armor reduction.
Level
5 - 31% damage and 20 armor reduction.
Level
6 - 35% damage and 27 armor reduction.
Level
7 - 40% damage and 35 armor reduction.
Level
8 - 45% damage and 44 armor reduction.
Level
9 - 50% damage and 55 armor reduction.

Soul Annihilation
Level 1
- The Dark Wizard concetrate all his energy to release a forbidden spell that
destroy the soul of a enemy dealing 3200 damage.
Level 2 - The Dark Wizard concetrate all his
energy to release a forbidden spell that destroy the soul of a enemy dealing
8000 damage.
Level 3 - The Dark Wizard concetrate all his
energy to release a forbidden spell that destroy the soul of a enemy dealing
15000 damage.
Level 4 - The
Dark Wizard concetrate all his energy to release a forbidden spell that destroy
the soul of a enemy dealing 30000
damage.
No comments:
Post a Comment