Warrior Hero, exceptional at defense and
augmenting nearby friendly troops. Can learn BloodThirsty, Funeral Blow, War
Cry, Hyper Regeneration and Explosive Blood.
Difficulty
to use: Very Hard.
STR: 10 + 3.30
AGI: 9 + 2.70
INT: 8 + 1.80
Funeral Blow
Harek hits an enemy with all his power
dealing damage to units around a target enemy.
Level
1 - Target damage 250, AOE damage 50.
Level
2 - Target damage 500, AOE damage 100.
Level
3 - Target damage 750, AOE damage 150.
Level
4 - Target damage 1100, AOE damage 200.
Level
5 - Target damage 1450, AOE damage 250.
Level
6 - Target damage 1800, AOE damage 300.
Level
7 - Target damage 2150, AOE damage 350.
Level
8 - Target damage 2600, AOE damage 400.
Level
9 - Target damage 3100, AOE damage 450.
War Cry
A terrifying war cry stuns enemies for 3
seconds and deals 300 damage to nearby enemy units. Mana cost improvement per
level.
Level
1 - Cooldown 22 seconds.
Level
2 - Cooldown 20 seconds.
Level
3 - Cooldown 18 seconds.
Level
4 - Cooldown 16 seconds.
Level
5 - Cooldown 14 seconds.
Level
6 - Cooldown 12 seconds.
Level
7 - Cooldown 10 seconds.
Level
8 - Cooldown 8 seconds.
Level
9 - Cooldown 6 seconds.
Hyper Regeneration
Grants hit point regeneration per second. Last
30 seconds. Cooldown improvement per level.
Level
1 - 16 HP Regeneration.
Level
2 - 22 HP Regeneration.
Level
3 - 30 HP Regeneration.
Level
4 - 40 HP Regeneration.
Level
5 - 60 HP Regeneration.
Level
6 - 80 HP Regeneration.
Level
7 - 100 HP Regeneration.
Level
8 - 125 HP Regeneration.
Level
9 - 150 HP Regeneration.
BloodThirsty
Harek Feeds with the blood of his enemies
healing himself for a percentage of the total life of the victim. Also
increases his attack speed with every level.
Level
1 - 10% Heal.
Level
2 - 12.5% Heal.
Level
3 - 14% Heal.
Level
4 - 16% Heal.
Level
5 - 20% Heal.
Level
6 - 25% Heal.
Level
7 - 32% Heal.
Level
8 - 40% Heal.
Level
9 - 60% Heal
Explosive Blood
Level 1
- Harek imbue his blood with magic and throw it to the enemy, the blood grunt
receives 500 damage, deal 400 + 80% of his current life damage to target enemy
and stun for 5 seconds.
Level 2 - Harek imbue his blood with magic
and throw it to the enemy, the blood grunt receives 800 damage, deal 400 + 120%
of his current life damage to target enemy and stun for 8 seconds.
Level 3 - Harek imbue his blood with magic
and throw it to the enemy, the blood grunt receives 1200 damage, deal 400 +
160% of his current life damage to target enemy and stun for 12 seconds.
Level 4 - Harek imbue his blood with magic
and throw it to the enemy, the blood grunt receives 1700 damage, deal 400 +
220% of his current life damage to target enemy and stun for 17 seconds.
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